Monday 26 November 2007

Week 9

A lot of time has been spent in further rendering tests this week. Using a combination material in the mental ray render, I have finally managed to produce the wire frame texture over a solid mesh, furthermore, with specific lighting setting a "clay" style effect can also be achieved -




Further development towards an interface with an appropriate aesthetic has also progressed. Using the stock photography I collected last week, and working with the "technical drawing" concept, I have produced the following shell for the interface to be contained within -



Sketch work is continuing to develop the "panning" interface concept.
The interface will focus on a desk that has a selection of implements placed on it, each of these will relate to a content section, and when the user selects an object, the interface will then pan across the desk to the appropriate area.

In week 10, further navigation concepts will be produced, the aesthetic shell will be finalized, and animation concepts will be produced to bring the interface to life.

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