This week I have started a selection of new research topics.
How the hair/beauty industry is aesthetically marketed is going to be a big influence on the overall feel of the product. It is obvious already that a "clean-cut" look is essential to reflect the attitude of the industry. A lot of the websites for hair relating products work purely with cool shades of colour or greys, this is until photography of models/hair comes into the design, these elements have high contrast colours. This leads me to think about what elements in the design i should be pushing, perhaps only the demonstrated area's of the head/hair should be in colour? I have also been thinking about the interior design of hair studio's, often a shiny white plastic and metal is used in the design, perhaps this could be implemented in the aesthetics of the project somewhere.
I am still needing to spend extra time analyzing books and websites for a final content list, this could take some time due to the vast array of topics available.
In a meeting with Dave Crossen, he suggested that I should spend a little more time doing basic software tests and recording them for research purposes. These tests will most likely include an attempt at an original head model in 3ds max, the creation of a model in daz 3d with added hair in 3ds max, and the use of zbrush to alter both types of model. Experimentation with render techniques would also be advantageous, these could affect the overall aesthetic appearance e.g. the paint and ink material.
A mind map that generates and explores the idea's talked about this week would be useful - aesthetics relating to the industry and potential work flows for the 3d elements.
Another attempt at contacting aberdeen college has failed to get a response, at this point, i feel it is more productive to push on with conceptualization of the product, then seek feedback once idea's have been more resolved.
Sunday 28 October 2007
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